High-Level Project Summary
Simple moonquake map build on Godot
Link to Final Project
Link to Project "Demo"
Detailed Project Description
Lunar Quakes are plotted on Lunar globe in this project.
Different types of Lunar Quakes has different encodings
It's possible to animate locations of moonquakes in time
The project was build on Godot 3.5.1. It's hosted on Netlify using automatically updates on pushes to github repo
Source code: https://github.com/LunCoSim/lunco-moonquakes-map
Space Agency Data
- Used this file as a source of MoonQuakes https://pds-geosciences.wustl.edu/lunar/urn-nasa-pds-apollo_seismic_event_catalog/data/gagnepian_2006_catalog.csv
- https://svs.gsfc.nasa.gov/4720 - Lunar Texture
- Location of Apollo landers
Hackathon Journey
The goal for the hackathon was to develop a simple app and improve skills in Godot.
The goal is achieved
Source code: https://github.com/LunCoSim/lunco-moonquakes-map
References
- Used this file as a source of MoonQuakes https://pds-geosciences.wustl.edu/lunar/urn-nasa-pds-apollo_seismic_event_catalog/data/gagnepian_2006_catalog.csv
- https://svs.gsfc.nasa.gov/4720 - Lunar Texture
- https://sketchfab.com/3d-models/nasa-lunar-module-c7d5ae92d0ca41dfb3bec26552c5d1cb - NASA Lunar Module Model
- PT Sans, PT Serif, PT Mono fonts
- DateTime lib for Godot: https://github.com/verillious/godot-datetime
- gimbal-camera lib for godot: https://github.com/LunCoSim/lunco-cameras
- Milky Way https://www.eso.org/public/images/eso0932a/
Tags
#desci, #godot, #moonquake, #simulations, #requirements management

