Awards & Nominations
Unnamed. has received the following awards and nominations. Way to go!

Unnamed. has received the following awards and nominations. Way to go!
A tool was developed to visualize moonquakes in three dimensions in order to facilitate their observation in a more interactive way. The map extracts the information from a NASA database provided by IRIS and is then projected onto a three-dimensional model of the Moon and arranged chronologically on a timeline.Among other things, this tool offers a more intuitive and interactive way to visualize the seismic phenomena occurring on our satellite, so that any individual - regardless of their knowledge or age - will be able to interpret the information.
Our tool consists of a map that allows the graphical and chronological visualization of the moonquake data obtained by the lunar seismometers placed by NASA through a 3D model of the Moon.
When the moonquakes map is executed in the browser, a text file provided by IRIS is loaded with all the data used within the program. The user has the possibility to move the camera in orbit with respect to the 3D model of the Moon with WASD, zoom in or out with the mouse wheel, move forward or backward in time to visualize the respective moonquakes through the timeline.
First, a displacement map provided by NASA is used to generate the relief of the Moon on the sphere with Blender. Then it is exported to Unity, where the Moon textures are assigned.
Having already the lunar model, a script is programmed to operate the movement of the camera. A pivot is placed in the center of the Moon that rotates when the user presses W, A, S or D, which generates an orbit that determines the path of the camera.
Another script is used to load the moonquakes from the database provided by IRIS and arrange them chronologically to fit the timeline. When moved, the moonquakes are executed with a shaking effect on the Moon, calculating the longitude and latitude to place them at the exact location on the Moon. Latitude, longitude, scale, frequency, start time, and end time are displayed on the screen.
This tool provides a simpler way to interpret moonquakes information. In addition, it is a highly scalable product, and a database with current seismometers can be connected to it at any time so that the map is updated in real time.
With our project, we hope to achieve a greater connection with the rest of the Solar System through tools that allow us to visualize and analyze the data in real time in a much more graphical and friendly way. Starting from the Moon and continuing with the other bodies around us, we wish to bring the human being to a full knowledge of the wonders of the cosmos, and not leave it only to the experts.
https://svs.gsfc.nasa.gov/cgi-bin/details.cgi?aid=4720 - We used this texture kit to create a moon model (3D). It helped us to generate the relief on the sphere and to make a model much more similar to the real Moon.
https://www.hq.nasa.gov/alsj/HamishALSEP.html - We used images from this resource in our web-page with the aim of creating an atmosphere of greater closeness to lunar research (a11CarryEASEP5942.jpg (599×544) (nasa.gov)), (https://www.hq.nasa.gov/alsj/hskalsep12lmimpact.jpg)
http://service.iris.edu/irisws/fedcatalog/1/query?net=XA&starttime=1969-01-01&endtime=1977-12-31&format=text&includeoverlaps=true&nodata=404 - We used this database in order to load the moonquakes in the model and the timeline. We represented these data visually and ordered them chronologically.
It was an experience that gave us a greater collaborative spirit with the other team members, we exploited our main skills by making use of a good organization and separation of tasks. We were able to apply our knowledge to a functional and useful tool.
First of all, at the team level, we developed our interpersonal skills, achieving a result up to the challenge by working together. On a personal level, we perceived a noticeable improvement in the field of data analysis, 3D modeling and web development.
This challenge was chosen taking into account the personal skills of each of the team members, distinguishing our strengths and weaknesses, in order to find the best way to complement each other.
In the declines that arose, the team was able to look for alternatives and ask questions on the NASA SpaceApps Discord server, which was a great help in the search for information.
We are grateful to the local organization that has been present in each of the registered teams, and wished that we go far at the international level.
Our GitHub Organization: https://github.com/orgs/unnamedNasaSpaceApps/repositories
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#map, #3D, #moon, #moonquake, #sismic, #Unity, #web, #globe
When they explored the Moon, NASA’s Apollo astronauts left behind several instruments to collect geophysical data near each Apollo landing site. Your challenge is to develop an app that plots the seismic data these instruments transmitted back to Earth on an interactive 3-D globe.
