Awards & Nominations
AVA AR 3D has received the following awards and nominations. Way to go!

AVA AR 3D has received the following awards and nominations. Way to go!
According to the challenge: ON THE WAY TO THE SUN, we built the project, which is an early concept of an interactive storytelling game about the Parker space probe and other space-related events. It brings the topic of space exploration to the layman's audience in an engaging and easy-to-understand manner, using augmented reality for the highest possible level of immersion currently available on mobile devices. The importance of raising interest in space exploration is a key factor in fundraising campaigns, public opinion of space and extraterrestrial colonization and space programs, the latter two of which might be necessary in the relatively near future.
This is a game made in Unity 3D, employing Augmented Reality technology to tell a story in the most immersive manner, using choice-based questions to make the viewer think about the story being told, effectively gamifying the concept of storytelling. Its benefits against a web article, a lecture, or an educational video are both the fact, that the story requires input from the audience to continue, and the fact that the viewer can walk among the objects displayed, seeing everything from every perspective, should they choose to do so. A large part of the idea is the concept of a framework for teaching about other space missions or even creating custom stories. The story is linear, but a scoring system can be implemented, further propagating gamification and replay value due to the desire to reach the perfect score. The current form of the game, which is the attachment of this submission, only contains one question with monologue, the Sun, the planets Venus and Mercury, and the Parker space probe, showing an animation of the probe approaching the Sun upon answering the question. As stated earlier, the main purpose of this project is to create an interesting and immersive way to raise the public interest in space, increasing the support for space programs and concepts like extraterrestrial colonization, deep space travel, meteor strike warning and prevention, as well as off-the-planet mining, just to name a few. The entire game was written in Unity, models were created in Blender, the probe model was downloaded from the NASA official website resources. The scripts were written in C# using Microsoft Visual Studio.
The Parker probe 3D model was downloaded from the NASA official website resources for 3D models here.
It was a long journey of two days of hacking, creating and developing an amazing solution: a 3D storytelling game in augmented reality, how the Parker probe "touches" the Sun. This case is mindblowing mainly because of the so big temperature on the Sun's surface and in the Sun's atmosphere. The space technology progress is amazing and it is a nice idea for storytelling. That was the reason why we chose the challenge: ON THE WAY TO THE SUN.
The data provided by NASA and the official websites of this mission (here) were very helpful to understand the story, problems, and visions.
Making a game in 3D is messy sometimes, but our programmer and 3D graphic colleagues solved many issues to provide a great demo of our storytelling game vision. We as a team, we deserve applause, for what we made in a few hours.
#augmentedreality, #ar, #parkerprobe, #parker, #sun, #space, #augmented, #reality, #impossible, #game, #inspirational
On April 28, 2021, during its eighth flyby of the Sun, Parker Solar Probe did what no other human-made object has ever done: it “touched” the Sun—meaning the spacecraft flew through the Sun’s upper atmosphere (the corona) and sampled particles and magnetic fields there. Your challenge is to develop a creative way to tell young audiences the inspiring story of Parker’s record-breaking journey from Earth to the Sun and all the perils it overcame on the way.
