Awards & Nominations
CONICO has received the following awards and nominations. Way to go!

CONICO has received the following awards and nominations. Way to go!
The challenge to which we propose this solution is "On the way to the Sun". Our FLAMES project consists of a 3D video game in which virtual reality is used as the main tool to capture the attention and allow the user to feel immersed in the game. We propose the use of senses such as sight, smell, hearing and touch in order for the user (in this case the young population) to live a unique experience learning about how the Parker Solar Probe was the first object created by humans to enter the sun's atmosphere. This solution solves the challenge and is important because young people can learn and have fun at the same time, in a safe environment.
FLAMES is a 3D video game that combined with virtual reality will allow users to live a unique experience learning about science. The game consists of 7 consecutive stages in which young people have the opportunity to learn and have fun in an environment where technology and science play a fundamental role.
On the other hand, in order to have an incredible gaming experience, we propose the use of the following devices:
Another aspect that we want to highlight of the solution, is that we want this game to be inclusive, so we propose against sign language as part of the languages that can be selected. In addition, This game will start with sound and will have artificial intelligence in order to assist visually impaired people in case they require an auditory guide.
The tools we propose to bring this solution to a real implementation are:
The data provided by NASA were implemented throughout the game, taking into account that by passing each level the character would collect a certain amount of data that would help him to build his next spaceship with the appropriate characteristics to reach the surface of the sun and not succumb to the high temperatures, revealing the importance of the discoveries of Parker and the Parker space probe, and thus culminating with the video game.
Participating in the Space Apps was a sensational experience, the fact of finding people who share the same taste towards space sciences and everything that has to do with them, is very helpful for both personal and professional growth due to the exchange of knowledge, opinions and others. On the other hand, Space Apps brings out the best in everyone because the high competitiveness that exists, generates the feeling of challenging ourselves and give everything to be at the height of competition, thus breaking our own limit.
Sun images
Aurora image
Delta IV Heavy rocket parts image
Delta IV images
Venus image
NASA International Space Apps Challenge image
Earth image
Solar system image:
Solar Parker Probe images
Solar panel image
Toolbox image
Senses images
Gloves image
Image that inspire us to design a video game with stages
Dynamic solar wind image
Dust near the sun image
Observations of energetic particles image
Solar eclipse image
Interactive images
Unity logo
Blender logo
Information and collected data
Information and collected data
Information about Eugene Parker
Information about digital smell simulator
Information about virtual reality - sight
Image and background design
Tool to create QR Code
Slides presentation
#sun, #probe, #parker, #videogame, #3d,
On April 28, 2021, during its eighth flyby of the Sun, Parker Solar Probe did what no other human-made object has ever done: it “touched” the Sun—meaning the spacecraft flew through the Sun’s upper atmosphere (the corona) and sampled particles and magnetic fields there. Your challenge is to develop a creative way to tell young audiences the inspiring story of Parker’s record-breaking journey from Earth to the Sun and all the perils it overcame on the way.
