Muhteşem Üçlü

Awards & Nominations

Muhteşem Üçlü has received the following awards and nominations. Way to go!

Global Nominee

The Probe Chronicles

High-Level Project Summary

As the Muhteşem Üçlü, we aimed to tell the inspiring story of the Parker Solar Probe to the young audience with a game. Thus, we will be able to convey the story being told to the audience more effectively with an interactive learning experience. The overall learning time will be longer than usual by keeping the audience's attention on the game with in-game humor elements. It was aimed at not detaching the actors from reality with cutscenes using real videos. Thus, both in-game learning will be preserved in a realistic way and the user experience of the players will be kept at a sufficient level.

Detailed Project Description

What we made

  • We developed a game.
  • The storyline of the Parker Solar Probe
  • Interactive chances of winning and losing
  • Some funny jokes to take the attention
  • Some cool animations
  • Cinematic scenes cut from NASA or ESA videos
  • An easy way to learn scientific discoveries from the Parker solar probe.



In this project, we designed an interactive game for young audiences to learn what the Parker Solar Probe is. We wrote a storyline about the Parker Solar Probe going to the Sun. We kept the player's interest vigorous with some easter eggs. We made up funny results for the choices in our game. Our goal is to ensure that young audiences do not forget this great adventure because they learned it while having fun.



Parts of our game:

  •  In the first part, we described the heat shield and why scientists made it with carbon. We showed what if they used a different material with some videos. We used scientific data for it.
  • In the second part, we made a minigame in which you try to find the hidden broken object in the probe. 
  • In the third part, we explained the gravity assistance taken from Venus. We used some basic game mechanics to draw the player's attention to the beauty of Venus.
  • In the fourth part, we mentioned Alfven's critical surface and defined what it is.
  • In the fifth part, we mentioned the solar wind, and the discovery of switchback.
  • In the sixth (and final) part, we finished our game by touching the sun.


Extras:

  • We made the episodes replayable if mistakes are made
  • We added videos from NASA and ESA websites.


Our in-game achievements:

  • Fly me to the sun

Successfully complete the launch(part two)


  • Is there life?

Use Venus’s gravity to assist the probe successfully and complete part three.


  • Challenging a different kind of storm

See the solar wind and pass it.


  • Why are they turning back?

Discover the switchback


  • Even better than Icarus,

Touch the sun.



Space Agency Data

  1. https://spaceplace.nasa.gov/sun-corona/en/(3)
  2. http://parkersolarprobe.jhuapl.edu/
  3. https://solarsystem.nasa.gov/resources/970/parker-solar-probe-launch/
  4. https://youtu.be/TN6rZF5dSRg
  5. https://youtu.be/z5vK6-wuoOE
  6. https://www.nasa.gov/feature/goddard/2021/nasa-enters-the-solar-atmosphere-for-the-first-time-bringing-new-discoveries
  7. https://www.nasa.gov/feature/goddard/2018/traveling-to-the-sun-why-won-t-parker-solar-probe-melt
  8. https://www.nasa.gov/feature/goddard/2019/nasas-parker-solar-probe-sheds-new-light-on-the-sun
  9. https://www.jpl.nasa.gov/nmp/st5/SCIENCE/solarwind.html#:~:text=The%20solar%20wind%20is%20created,lines%20that%20extend%20radially%20outward.
  10. https://blogs.nasa.gov/sunspot/2021/12/10/solar-tour-pit-stop-8-venus/
  11. https://blogs.nasa.gov/sunspot/2021/12/11/solar-tour-pit-stop-9-the-solar-wind/
  12. https://www.youtube.com/watch?v=GX5FbXX-hks

Hackathon Journey

The Meaning Of Our Team Name


Muhteşem Üçlü is the Turkish name of a mathemathical theorem which is shown in our profile picture. It also translates to the fabulous Trio. The theorem consist of four properties which symbolises our members.


The First Day


Our Hackathon journey started with great uncertainty because none of our members had ever witnessed a hackathon before. We learned that we were all in the same city, but despite this, we were all dealing with the project from separate houses. Disruptions in communication caused delays in some of the planned phases of the project in the early hours.

In order to meet this extra workforce and speed up, we decided to gather somewhere outside. We all came together during the lunch break and reduced the time spent on communication to zero. While we were traveling through the vast obscurity of Hackhatlon, we decided to describe this journey with a game with the ingenious idea of ​​one of our group members. But this presented us with a different problem: NONE OF US KNEW TO WRITE A SINGLE LINE OF CODE. Thanks to various websites and Hackhatlon, we have created solutions to this problem with audio and video editing methods, which one of our members is fully specialized in, and we have brought our game to a level that can be played.


The Second Day


The second day was more comfortable than the first day. Because now we've all been experienced and have a general understanding of how things work. However, something happened that hindered our plans. One Marathon We had to deviate from our normal route and it was delayed until we reached our destination. We have started, albeit late, as we still have a lot of work to do. Many obstacles stood in the way of our work. A CAMEL passed in front of the cafe where we work, not once, not twice, but 3 times. This rite of passage, which we later realized the hard way was for a wedding, caused many distractions. Due to an emergency situation, we had to pick up the items from the school. And when we arrived at the school 25 minutes away from where we were, we saw that the school was closed. We tried hard to make up for the loss of time immediately, and we finished the game at around 20 o'clock as a result of our great efforts. Coming home at this hour was a challenge, but there were tense moments between us as we remembered that we had to fill out these sections on the Space Apps website before returning home. In this sometimes tense, sometimes fun, 2-day adventure, we learned about teamwork and project management for The Parker Solar Probe as much as we thought we could never be in our lives.

References

NASA, SpaceApps Challange, On the Way to the Sun


References for “Muhteşem Üçlü”


  1. Videos Used:
  2. Introduction: https://www.youtube.com/watch?v=N4bKsrgQDvo
  3. Ingame Questions:Choice: Carbon Composite Foam(Correct),https://www.youtube.com/watch?app=desktop&v=LkaLfbuB_6E&feature=youtu.be
  4. Choice: Ceramic Glass(Incorrectl), https://www.youtube.com/watch?v=rUqPMMgfJ4
  5. Choice: Platinum-Glass(Incorrect), https://www.youtube.com/watch?v=LHAn5IIYYlU
  6. Music Used:
  7. Igor Stravinsky, The Rite of Spring(1913)
  8. maNga, We Could Be the Same - Istanbul
  9. Kings Row; Main Title (From "Kings Row") · Charles Gerhardt · Erich Wolfgang Korngold · National Philharmonic Orchestra
  10. Voice Overs Used:
  11. Çağan Özcan(Project Manager for “Muhteşem Üçlü”)
  12. Toby Fox, Undertale™
  13. Images Used:
  14. https://spaceplace.nasa.gov/sun-corona/en/(3)
  15. http://parkersolarprobe.jhuapl.edu/
  16. https://solarsystem.nasa.gov/resources/970/parker-solar-probe-launch/
  17. https://youtu.be/TN6rZF5dSRg
  18. https://youtu.be/z5vK6-wuoOE
  19. Sounds Used:
  20. Venusian Electromagnetic Noise, https://www.youtube.com/watch?v=D4-femwAJwM
  21. Academical Documents Used:
  22.  Pallavicini, R.; Serio, S.; Vaiana, G. S. (1977). "A survey of soft X-ray limb flare images – The relation between their structure in the corona and other physical parameters". The Astrophysical Journal. 216: 108. Bibcode:1977ApJ...216..108P. doi:10.1086/155452.
  23. "NASA Press Kit: Parker Solar Probe" (PDF).nasa.gov.NASA. August 2018. Archived (PDF) from the original on September 1, 2020.
  24.  NASA solar probe becomes fastest object ever built as it 'touches the sun'". Cnet.com. May 2, 2021.
  25. “Solar Wind Infographic Final” (PDF).nasa.gov.NASA.
  26.  McComas, D. J.; Elliott, H. A.; Schwadron, N. A.; Gosling, J. T.; Skoug, R. M.; Goldstein, B. E. (May 15, 2003). "The three-dimensional solar wind around solar maximum"McComas, D. J.; Elliott, H. A.; Schwadron, N. A.; Gosling, J. T.; Skoug, R. M.; Goldstein, B. E. (May 15, 2003). "The three-dimensional solar wind around solar maximum".
  27.  Parker, E. N. (1997), "The martial art of scientific publication", EOS Transactions, 78 (37): 391
  28. https://www.nasa.gov/feature/goddard/2021/nasa-enters-the-solar-atmosphere-for-the-first-time-bringing-new-discoveries
  29. https://www.nasa.gov/feature/goddard/2018/traveling-to-the-sun-why-won-t-parker-solar-probe-melt
  30. https://www.nasa.gov/feature/goddard/2019/nasas-parker-solar-probe-sheds-new-light-on-the-sun
  31. https://www.jpl.nasa.gov/nmp/st5/SCIENCE/solarwind.html#:~:text=The%20solar%20wind%20is%20created,lines%20that%20extend%20radially%20outward.
  32. https://blogs.nasa.gov/sunspot/2021/12/10/solar-tour-pit-stop-8-venus/
  33. https://blogs.nasa.gov/sunspot/2021/12/11/solar-tour-pit-stop-9-the-solar-wind/
  34. Third Party Images and their respected Websites Used:
  35. https://partner.canva.com
  36. https://auth.genial.ly
  37. https://www.youtube.com/watch?v=GX5FbXX-hks

Tags

#game #art #science #space #solar #scaryprofessor #spaceprogram #NASA #sun #rocket #rocketscience #gravity #challange #choices #probe #achievements #kids #education #parkersolarprobe #onthewaytothesun #otwtts #psp #TED #multiplechoices