High-Level Project Summary
We have developed an interactive UI/UX for a mobile game, It solves the challenge (turning STEM to STEAM) as it transforms a hard science like astronomy into a simple mobile game to reach children's hearts, it's important as it helps the children explore the space helping them become into space science in the future.
Link to Final Project
Link to Project "Demo"
Detailed Project Description
the game takes the user on a tour of each planet that was chosen facing some aliens that have to be killed to get a random piece of information about the planet and a chance of getting a piece of information about telescopes also earning coins that allow him to buy new amazing suits from the store where they're going to be daily question that if answered gives coins also the user is allowed to change the suit from his inventory so that he can see his suit collection and choose one from, also he can find the info reached about each planet in its section also telescopes. Surely, we can't forget the profile page where the user can see the amount of coins he has with his avatar and the achievements he have to do to earn coins.
Space Agency Data
At first, when we were searching for a challenge to do when we found this challenge turning stem into steam when we opened its resources and specifically space agencies we found that most of the space agencies are directing their information toward adults or not considering too many children, also these sites was so hard to understand. while if you reach children you are winning the future. our basic concept to build our idea was to improve a game to help children to reach hard information easily, and these are the links we used.
https://www.esa.int/About_Us/Art_Culture_in_Space
https://www.esa.int/Science_Exploration/Space_Science
https://global.jaxa.jp/projects/index.html
Hackathon Journey
I can't find the word how to describe the hackathon. I could say that it is a mix of group of feelings happiness, sadness, satisfaction and also so exciting moments. the feeling of happiness in working with your friends, the feeling of sadness when you face a problem in your work, and the feeling of excitement when you solve this problem. the place was so comfortable and homey, the mentors also and the organizers were so helpful. it was so happy day and I am so glad that I am here in NASA SPACE APPS CAIRO.
References
https://solarsystem.nasa.gov/planets/mercury/overview/
https://www.nasa.gov/audience/forstudents/5-8/features/F_The_Planet_Venus_5-8.html
https://solarsystem.nasa.gov/planets/earth/overview/
https://solarsystem.nasa.gov/planets/mars/overview/
https://www.nasa.gov/audience/forstudents/5-8/features/nasa-knows/what-is-jupiter-58.html
https://solarsystem.nasa.gov/planets/saturn/overview/
https://solarsystem.nasa.gov/planets/uranus/overview/
https://solarsystem.nasa.gov/planets/neptune/overview/
Tags
#game app. #mobile application

