High-Level Project Summary
It is difficult to study the James telescope features as it's the mechanism and the data, especially for children, but a fun simple game will be easier and more interesting for them. By using AR technology to show you the data with images inside a box acts like a special child's small world, in addition, using the sound feature, by this way the child will get numerous data as much as possible after that the child has to solve some questions to make sure that he got all the data required.
Link to Project "Demo"
Detailed Project Description
Illustrating the project in detail, we started by stimulating the AR application on the blug XR platform by drag and drop way, then we designed the box from cartoon material to be cheap to get all strata of society, stick with Arduino to connect between the box and the mobile application through module Bluetooth and using a foil conductor to connect the touch board to the Arduino. After that, we make images target (telescope's data) that will be defined by the AR application. Now you can get your AR image, next step is showing our data to the user, in a funny interesting way. Finally, we will make a test for the user coded using python language by us to make sure that the data are illustrated clearly and the app will calculate the percentage for the user answers.
UE project has lots of benefits for children, it differs from other space games because it has an entertaining and scientific aspect that gives a lot of knowledge to children from the age of 7 to 9 years and it is a funny prototype that will make children think and interact with it, unlike other space games that do
not contain information about space, but Entertainment games that have a violent aspect such as wars, which whenever you win once you gain and get a high score you can use AR application. So UE teaches children about space and the history of the telescopes, introduces them to the past and present, and gives them inspiration
about how telescopes will develop and how to explore space in the future, and therefore it is very healthy for children more than other games in addition to its price Cheap compared to other games.
what we want to achieve is to spread space science among children from 7 to 9 and between all ages as it's very important science.
we used tools to help in doing the project. Using Blug XR to design a program using AR technology, using pychatm to test the user using Python, using the Arduino Nano to receive the signal from the touch device and send it via Bluetooth to the program on the phone
Space Agency Data
From the beginning, Nasa provided us with many open sources. These sources make it easy to know more about the challenge and how to solve it. For example, we use Nasa sources in our search about the James Webb telescope as a beginning, Nasa has the most important information about that. Next, we search for previous solutions. we found many games made to learning children more about space, the solar system, and our planet(Earth).
these games which were made by Nasa were an example to us of previous solutions so we decided to continue on this track and make a game to learn children about the James Webb space telescope. then, we use Nasa open sources as a source of 3D models we use in the game by using AR.
Some NASA sources we used:
https://spaceplace.nasa.gov/menu/play/
https://nasa3d.arc.nasa.gov/detail/jwst
https://nasa3d.arc.nasa.gov/search/james%20webb%20/model?fbclid=IwAR1AhiYr1UYTTFXql6noCEpyC5iIGMXCwusCPHZXe2Xttr9PEptsNpg49mQ
Hackathon Journey
This is an annual international event hosted in hundreds of places from Egypt to Australia, involving tens of thousands of people to collaborate, create, and have fun with space technology, and data.
The duration of the hackathon is 48 hours full of work and cooperation between members of the same team, supporting supervisors, members of different teams, and those responsible for the hackathon in order to produce the best version of the projects. It has many new adventures and experiences. The NASA Hackathon 2022 was not the first hackathon for us and what made us participate more than once was the fun and foals learned during the hackathon.
Supervisors assist for over 48 hours. The hackathon is one of the most enjoyable experiments for any participant, whether scientifically, entertaining or social, and it is only possible to cooperate with the members of the team with each other to accomplish tasks faster and in a more elaborate way and share opinions and amendments.
So I would like to thank all supervisors for their information for us and all instructions to do a good job and thank all participants as they learn me more about spirit team or competition and Those who organize this hackathon for giving me and all participants to join this hackathon and going through this experience, finally and especially I would to like my friends in the team for their efforts to reach there.
References
At the beginning of our project, we took some time to think about choosing the necessary tools to implement our ideas at the lowest possible cost. We divided the tools into two parts: hardware and software. We start with hardware and we were very confused between using Arduino and using Esp wroom 32. We chose Arduino for ease of dealing with it in the future We will use the AVR microcontroller, and we put a touch device and it was connected to the Arduino. When touching the Arduino, it sends a signal to the mobile via the Bluetooth sensor located in the circuit. The signal is translated into a program designed using AR technology, it was programmed so that the device receives the signal from the touch device and sends it to the phone, and the program designed with AR technology through the Blug XR program receives the signal In the future we will use the unity engine ، Arduino It was programmed in C using Arduino. 1.8.19 ،and use the pycharm site that works in Python to test the user, and we made a display box with an image target inside, and we used image silk as a conductor
Tags
AR - Phone application - Python - Arduino

