Fact-O-Space

High-Level Project Summary

For Nasa International Space Apps Challenge, we chose the challenge Learning through the looking glass. In this challenge, we were given NASA’s James Webb Space Telescope, the most powerful, complex space science telescope ever built. The pictures taken from this telescope are sharper and more sensitive than the previous telescopes. So our main challenge was to make a fun interactive game that, when played, can help people learn about the JWST. So we made a website named Fact-o-space, which had many little educational games related to JWST. So our central concept behind these games was that after completing several levels in fun, the user would be provided with several facts.

Detailed Project Description

For Nasa International Space Apps Challenge, we chose the challenge Learning through the looking glass. In this challenge, we were given NASA’s James Webb Space Telescope, the most powerful, complex space science telescope ever built. The pictures taken from this telescope are sharper and more sensitive than the previous telescopes. It has also helped NASA in making many amazing discoveries. So our main challenge was to create a fun interactive game that, when played, can help people learn about the JWST. 


So we made a website named Fact-o-space, which had many little educational games related to JWST. Our main inspiration behind the name Fact-o-space was that our challenge suggested that we had to make learning fun about the telescope, so the fact comes from the learning part, and the space comes from the telescope, and pronouncing it as Fact-o-space reflects the fun part. Our website has many fun games which are educational in their way. Each game has different levels, and the user will have a fact displayed on the screen related to the JWST.


One of the games on our website is a card matching game named “Matchmaker.” In this, there are three levels for the users to play. In the first level are pictures of planets taken by the JWST telescope used as cards to match the user. The first level is the easiest; after completing this level, the user will display a fact related to the telescope on the screen. You will be given 100 seconds and unlimited attempts to end the game by matching the cards. By using the images taken by the telescope and the facts related to the telescope, we are making learning fun for the user. The next level is a little more tricky than the previous level as the period is decreased for the user to complete the game. In this level, we use the images of stars taken by the telescope as our cards for the users to match. And after completing this level also, some facts related to the telescope will be displayed on the screen, as there is so much to learn about the telescope, so every time, a new fact will be displayed on the screen. Then comes the most complex level of the game, as in this level, fewer time attempts for the games are also limited for the users. This time we are using the pictures of the galaxies taken by the telescope.  

Also, we have the game of rock, paper, and scissors in which the images taken by the telescope are used. After completing the game, some information about the telescope is displayed on the screen.


The technologies used in this project are:


1.Three.js – Three.js is an 11Javascript-based Web-Gl engine that can run GPU-powered games and another graphics-powered app straight from the browser.

2. Firebase – We are using firebase to deploy our project

Space Agency Data

The content and images we used in our project are taken from these links

https://blogs.nasa.gov/webb/

https://www.flickr.com/photos/nasawebbtelescope/albums

Hackathon Journey

Our team had a great experience at the Nasa Space challenge. The arrangements were very nice, and the volunteers were very friendly and helpful. Whether we win this challenge or not, we can indeed say that we learned so many things, and we consider that a win. We chose the challenge Learning through the looking glass because we loved its central concept, which was making learning. It is something with which we resonate. Completing this challenge was very fun, and we were able to achieve something technical and also made us learn so many other qualities like teamwork and working under pressure. This 24-hour hackathon has allowed us to push ourselves and think outside the box. We are very thankful to Nasa for conducting such challenges. 


References

https://blogs.nasa.gov/webb/

https://www.flickr.com/photos/nasawebbtelescope/albums

Tags

#games #learningthroughthelookingglass #webappliactions #funlearning #learning