High-Level Project Summary
Stellar Interaction is a platform that can be used as a way to teach how the stars change, in an entertaining way: showing different constellations which the user can click on each to see more information about the changes that it has.The idea proposes an interactive videogame that contains several minigames which going to teach kids about how to change the stars. Also, Stellar Interaction counts with a website with the same purpose. And as an idea, this project can be able to see as an interactive series on streaming platforms, like Netfilx.
Link to Final Project
Link to Project "Demo"
Detailed Project Description
As a part of the NASA International Space Apps Challenge 2022, the challenge Twinkle Twinkle Little Star proposed a solution to teaching people, particularly kids, how the stars are changing constantly. This idea is called Stellar Interaction and is a solution multi-platform developed in HTML language to make a website and was used GDevelop 5 to make an interactive videogame.
The main idea is to have an interactive website where people find so much information about the stars, constellations, and celestial bodies. With AI and Neural Networks can make a regression and see what is the change in the stars during the time. Users can be able to see how a constellation be in 10 years, or how was 300 years ago. Meanwhile, users could learn to play a series of minigames with an astronaut dog whose called 'Stella'. This pet asks you many questions and challenges. Also, this platform would be available for streaming, like Netflix as an interactive series. with the same feeling.
Space Agency Data
For this project, it is used the information given for the event including:
- Cepheid Variables
- Introduction to Cataclysmic Variables (CVs)
- Introduction to Ligth Curves
- General Catalog of Variable Stars (GCVs)
- Kepler Space Telescope
- Kepler Data Processing Handbook
- PyEphem
Hackathon Journey
Without hesitation, as a team, the experience has been extraordinary and full of challenges, something that has made us question everything and how our solutions can create an impact on the lives of our users.
Throughout it, our ability to keep projects in order improved since organization was fundamental to the progress made.
During all the time, the team maintained its focus and concentration on our goal, which is to fill everyone interested in the subject with knowledge.
References
[1] “Cepheids.” [Online]. Available: https://starchild.gsfc.nasa.gov/docs/StarChild/questions/cepheids.html
[2] “Imagine the Universe!” [Online]. Available: https://imagine.gsfc.nasa.gov/science/objects/cataclysmic_variables.html
[3] “Light Curves - Introduction.” [Online]. Available: https://imagine.gsfc.nasa.gov/science/toolbox/timing1.html
[4] “GCVS - General Catalog of Variable Stars (June 2022 Version).” [Online]. Available: https://heasarc.gsfc.nasa.gov/W3Browse/all/gcvs.html
[5] “KEPLER.” [Online]. Available: https://archive.stsci.edu/missions-and-data/kepler
[6] "KEPLER Data Processing Handbook" [Online]. Available: KSCI-19081-003-KDPH.pdf (stsci.edu)
[7] "PyEphem" [Online]. Available: https://rhodesmill.org/pyephem/index.html
Tags
#game #stars #StellarInteractive #NASA

