High-Level Project Summary
We propose an immersive solution where the participant visits the visual experience of the space and the probe, going through the history by following the research of the solar atmosphere and consequently enhance the user experience through the use of virtual reality, enabling greater immersion and interaction with access to programmed resources.Thus, there is the importance of distributing knowledge in a didactic way with history and challenges, making a good use of data.
Link to Final Project
Link to Project "Demo"
Detailed Project Description
The project provides a user experience of a virtual reality immersive environment, with accessible language with knowledge with NASA database and tools for fixation.
It works in a systemic way by presenting the user with samples of data in ways that associate and connect them with their learning.
Its benefits include increased engagement and the use of technologies that are already widely used by this target audience for learning purposes and not just for entertainment.
With this, we hope to optimize learning and improve the learning environment as well as favor the personalization of teaching by making the use of equipment efficient for them.
To achieve the learning fixation that the youngster, when accessing, besides knowing, can learn, awake, and generate new ways using creativity in the construction of several solutions with technological resources.
Using Unreal Engine 5 and with the C++ programming language using the Meta Quest 2 hardware.
Space Agency Data
Resources used:
- NASA’s Goddard Space Flight Center (http://www.nasa.gov/goddard)
- Parker Solar Probe Touches the Sun (https://www.nasa.gov/feature/goddard/2021/nasa-enters-the-solar-atmosphere-for-the-first-time-bringing-new-discoveries)
- NASA's Parker Solar Probe Touches The Sun For The First Time (https://www.youtube.com/watch?v=LkaLfbuB_6E)
- Parker Solar Probe overview (https://www.youtube.com/watch?v=XBudjihQKsw)
- Five Weird Things that Happen in Outer Space (https://www.nasa.gov/feature/goddard/2021/five-weird-things-that-happen-in-outer-space/)
- Five New Discoveries from Parker Solar Probe (https://www.nasa.gov/feature/goddard/2019/nasas-parker-solar-probe-sheds-new-light-on-the-sun/)
The following data inspired us to develop an application in Virtual Reality providing playful and intuitive learning absorption.
Hackathon Journey
- An important moment to understand how it is possible to build a project through data and information that are known, but little studied and debated by the general public, being able to bring a didactic solution to it.
- Besides learning about the data provided by NASA, the main learning came from improving teamwork, project management, and building a technology in a small and limited time environment.
- Being able to provide an immersive learning situation for the target audience, where using the virtual reality technology there is the stimulus to overcome the technical and manual training aspects and to effectively assist in the formation of a historical, critical and reflective subject, from the experience of the Parker Solar Probe. Thus, the young person becomes the central point of learning, because they will be able to learn with perceptions that allow them to understand important situations raised by NASA scientists, such as the cause of solar events and their interference in the lifetime of satellites, as well as life on Earth. The product of this interaction will be important in spreading the knowledge produced by the American Space Agency, increasing the interest of young people in this area of knowledge.
- An important moment to understand how it is possible to build a project through data and information that is known, but little deepened and debated by the general public, being able to bring a didactic solution to it.
- Besides learning about the data provided by NASA, the main learning came from improving teamwork, project management, and building a technology in a small and limited time environment.
- Being able to provide an immersive learning situation for the target audience, where using the virtual reality technology there is the stimulus to overcome the technical and manual training aspects and to effectively assist in the formation of a historical, critical and reflective subject, from the experience of the Parker Solar Probe. Thus, the young person becomes the central point of learning, because they will be able to learn with perceptions that allow them to understand important situations raised by NASA scientists, such as the cause of solar events and their interference in the lifetime of satellites, as well as life on Earth. The product of this interaction will be important in spreading the knowledge produced by the American Space Agency, increasing the interest of young people in this area of knowledge.
- This project was built from the analysis of the information gathered and, from these, it was seen that there would be the feasibility to build a solution in virtual reality, which could bring more effectiveness in the learning of the target audience.
- With the construction of the activities needed to build the project, the multidisciplinary team carried out the distribution of the same, thus, when a setback was perceived, the level of priority, importance, and complexity of the same was seen, moving on to another point and returning later with a greater attention from the other components of the team.
- The main thanks, after to the organizing team of the hackaton, is to the team itself of this project for its commitment and dedication to accomplish what was proposed.
References
- NASA’s Goddard Space Flight Center (http://www.nasa.gov/goddard)
- Parker Solar Probe Touches the Sun (https://www.nasa.gov/feature/goddard/2021/nasa-enters-the-solar-atmosphere-for-the-first-time-bringing-new-discoveries)
- NASA's Parker Solar Probe Touches The Sun For The First Time (https://www.youtube.com/watch?v=LkaLfbuB_6E)
- Parker Solar Probe overview (https://www.youtube.com/watch?v=XBudjihQKsw)
- Five Weird Things that Happen in Outer Space (https://www.nasa.gov/feature/goddard/2021/five-weird-things-that-happen-in-outer-space/)
- Five New Discoveries from Parker Solar Probe (https://www.nasa.gov/feature/goddard/2019/nasas-parker-solar-probe-sheds-new-light-on-the-sun/)
- It's surprisingly hard to go to the sun https://www.nasa.gov/feature/goddard/2018/its-surprisingly-hard-to-go-to-the-sun
- https://www.lite.cefetmg.br/wp-content/uploads/sites/114/2019/10/11_UsoRA_AurelianoJunior.pdf
- https://blogs.nasa.gov/sunspot/2021/12/11/solar-tour-pit-stop-9-the-solar-wind/
- https://www.redalyc.org/pdf/500/50010104.pdf
- https://www.revistasuninter.com/intersaberes/index.php/revista/article/view/1800
Tags
Virtual Reality, Sun, Parker Solar Probe, Education

