Awards & Nominations

unmelted ship has received the following awards and nominations. Way to go!

Global Nominee

Touching the sun

High-Level Project Summary

A game was developed in which the trajectory followed by the Parker probe on its way to the sun is simulated. For this, the user must design the probe taking into account the advice of a virtual assistant who will accompany him on his challenging journey. The objective of the project was to build a game capable of transmitting to the young and non-specialized population about such a feat in a playful way, remembering that this has been the first and only time in which an object reaches the sun and obtains data. This is important, because knowing the phenomena that occur inside our closest star could allow us to understand some causes of the effects that the sun has on the earth.

Detailed Project Description

In essence, this project offers a learning goal for the user, because of its mechanics and obstacles. The player is going to live what the Parker solar probe lived, facing all this environmental factors that are scientific concepts, such as solar wind, space dust, electromagnetic fields, and also the heat in the sun (which means that the Parker probe has to have the proper materials in the building process in order to resist) and the player is going to have to learn about this aspects, in order to achieve its goal: getting into the atmosphere of the sun to get some measurements, and this only have one way to be run: Learning through interaction.


For this project C# was used, in the video games' motor Unity 2022, in a computer with an AMD Ryzen 3 processor and an NVIDIA RTX 1060 graphic card

Space Agency Data

Information for the context of our game (Selecting the materials for the building process of the probe)

https://www.nasa.gov/feature/goddard/2018/traveling-to-the-sun-why-won-t-parker-solar-probe-melt


Research of how videogames allow players to improve skills and foster learning processes

https://www.researchgate.net/publication/28236647_Juegos_serios_y_entrenamiento_en_la_sociedad_digital


Findings and measurements made by the Parker solar probe (Main goal in the videogame)

https://www.nasa.gov/feature/goddard/2019/nasas-parker-solar-probe-sheds-new-light-on-the-sun


Image of a Probe in png (For the speech to the judge)

https://www.pngwing.com/es/free-png-zwvqv


Image of a Sun in png (For the speech to the judge)

https://www.pngwing.com/es/free-png-bczgn


Parker Solar Probe Touches the Sun

NASA's Parker Solar Probe Touches The Sun For The First Time


Hackathon Journey

How would you describe your Space Apps experience? What did you learn? What 

inspired your team to choose this challenge? What was your approach to developing 

this project? How did your team resolve setbacks and challenges? Is there anyone 

you'd like to thank and why?


Our experience with space apps was a big oportunity to learn a lot of things about

science, software development, design, team work and other skills that can be a 

boost in our carreers and personally. We have proposed a solution to the challenge 

"On the way to the sun" because we believe that it is a very exciting topic that 

everyone should know and understand since for the first time a man-made object 

touches the sun.


Our team was a multi-disciplinary group of developers, designers and communicators, that started delegating the tasks according to the skills of each person, so that everyone used their knowledge in an efficient way. There were some moments where someone of the group didn't feel sure about how they were solving their tasks, and a brainstorming process was done in this case in order to mitigate the uncertain decisions

Tags

sun, videogame,