Artemis Astrobiology

High-Level Project Summary

A platform to explore and arouse STEM student interest in the Artemis project and specifically the Astrobiology aspects of the project. A fun and creative way of exploring a complex subject which is part of the challenge remit. This is important because NASA has mastered the means of travel to the moon and Mars. Astrobiology is Phase 2 so that humanity can become a multiplanetary species.

Detailed Project Description

What exactly does it do?

Its a platform to explore the risks and biological mitigation of those risks for future space exploration


How does it work?

The analog component is a variation of the old snakes and ladders boardgame

The digital component uses the Apple Watch health kit and the AI platforms of our sponsors Google/IBM


What benefits does it have?

STEM - student interest in this aspect of space would be sparked


What do you hope to achieve?

Further the end goal of the Artemis mission


What tools, coding languages, hardware, or software did you use to develop your project?

MS Powerpoint , Just-in-Mind

Space Agency Data

Resources from NASA

https://2022.spaceappschallenge.org/challenges/2022-challenges/space-biology-superhero/resources


Especially from NASA the Risk item

https://humanresearchroadmap.nasa.gov/risks/

Hackathon Journey

Our usual SpaceApps Team are unavailable this weekend and we invited new members to try out their new coding and UX skills and they will be joining us in person at the London event in 2023.

References

UX

Just-in-mind


Microsoft

PowerPoint


Wikipedia

https://en.wikipedia.org/wiki/List_of_microorganisms_tested_in_outer_space


Especially the data on Extremophiles

https://en.wikipedia.org/wiki/Extremophile


Interesting extension of the ideas from the hackathon

https://www.space.com/aliens-time-traveling-humans-ufo-hypothesis.html

Tags

#Artemis