ORBEXO SpaceHERO

High-Level Project Summary

Our objective is to develop a user-friendly web game that will educate users how to recognize space threats. Our game will end by revealing the most exciting character, Our Space Superhero, who is conquering these holistic surroundings. We are exposing these organisms to users in order to incorporate their fascination.

Detailed Project Description

Our website is easy to use and provides information about the risks associated with space missions as well as the full space environment. It is a web-based game that will let users learn in-depth information without getting bored. We made an effort to make it as user-friendly as we could.


Firstly, user will find out the web interface where s/he will get to know about the game.


Secondly, s/he will proceed with those levels to dive deeper.


Then, he will answer these questions to go further.


If s/he chooses wrong answer, we will guide it to right one and give a short brief of that organism.


As a result, s/he will move on to the following level, and at the end of each level, s/he will see how their evolved character has acquired the survival attributes of that particular creature which is necessary to dwell in adverse conditions of space.


Here is the animated Character Development after each and every level:

Space Agency Data

Below listed data are used in our project:


  • https://www.nasa.gov/hrp/5-hazards-of-human-spaceflight/
  • https://genelab-data.ndc.nasa.gov/genelab/projects/
  • https://humanresearchroadmap.nasa.gov/risks/
  • https://www.asc-csa.gc.ca/eng/astronauts/space-medicine/concerns.asp


Softwares that we used:


  • Figma
  • HTML
  • CSS
  • JavaScript
  • React
  • Netlify

Hackathon Journey

Our experience was very incredible. Utilizing data from space agencies and other sources was excellent. Working with NASA, CSA, and other space agencies is also appealing and engaging. This journey taught us a lot about space exploration. Our passion and enthusiasm for space have become much more integrated as a result of our extensive research on space risks and astrobiology for this hackathon. While collecting and using the data, we ran across a lot of issues, but ultimately, our team was able to overcome them all. The primary lesson we took away from this experience is that everything is achievable when we work as a team. Together we planned, researched, designed, developed and animated the project. No matter what the challenge, if we collaborate together, we can resolve it.

References

  • https://en.wikipedia.org/wiki/Effect_of_spaceflight_on_the_human_body
  • https://sitn.hms.harvard.edu/flash/2013/space-human-body/
  • https://www.argonelectronics.com/blog/oxygen-deficiency-enrichment-confined-spaces
  • https://scitechdaily.com/deep-space-food-challenge-nasa-offers-1-million-for-innovative-systems-to-feed-tomorrows-astronauts/
  • https://www.space.com/39397-space-fever-astronauts-long-mars-journey.html
  • https://www.nasa.gov/hrp/5-hazards-of-human-spaceflight/
  • https://genelab-data.ndc.nasa.gov/genelab/projects/
  • https://humanresearchroadmap.nasa.gov/risks/
  • https://www.asc-csa.gc.ca/eng/astronauts/space-medicine/concerns.asp

Tags

#Game #Q&A #WebDesign #Animation