High-Level Project Summary
The idea starts by creating a 3d simulation game using (unreal engine). The game simulates the challenges the facing through the trip such as gravity, limited resources, and environment.First, we collect some data about plants like mars and moon, Then the data that have been collected had translated to the engine.In the game, the player will choose the property that made the creature survive through the challenges and made a superhero survive in the space or on the plant. Then the game will discuss some questions with player to make the player predict the results of the problems to make the player had more interest to continue the game and made the game more joyful.
Link to Final Project
Link to Project "Demo"
Detailed Project Description
Overview:
The challenge that has been chosen is to build a space biology superhero. The space contains a lot of challenges such as extreme gravity, limited supplies, disturbed sleep, etc. The challenge is to build a platform to allow the users to understand these problems and how the living organisms will react to the challenges then the user will observe the reaction of these organisms to the challenges after that the user will combine the properties of these living organisms then the user will make a superhero that could live in the space through these challenges.
The solution that has been chosen is a game to simulate these challenges and simulate the living organisms’ resections then the user will combine the most effective property that made the living organism survive through the challenge and make a superhero that could adapt to the challenges and could live in the space, on the plant, or survive through the trip and there are living organisms that are already a superhero that have super abilities that may take the human a lot of time to adapt to that situation that may be a superhero is already adapted to it, and the superhero is tardigrade or known as water bears it has a super ability to adapt to any situation such living in the vacuum, or living in the space. It could survive through 0 kelvin and 450 kelvins, and it can live years without food other living organisms have been added to the game.
Problem definition:
The problem that solution is trying to solve is lack of knowledge about the space, and make a new generation that have interest about space and astronomy, and made them want to become astronomy physicist and space engineers to explore more about the space
Background and lecture review:
First thing first, we made a research about the plants that game will occur in it such as the mars, then we start research about the challenges that will occur to the living organism through the trip and challenge that will occur through living on the plant such as the pressure, gravity, limited supplies, and the environment. The step after that is research about the living organisms that will simulate its reaction on the challenges and how it will live in the space and how it will adapt for the new environment for them and what is properties that will make them survive and that could add to the superhero to make the superhero has resistance to the space environment and could live on the plant or in the space and there living organisms that could do better if it live in another environment or it could live without any difference or it can’t even live for minute in the space so we tried to but a creature from every adaptation level such as: the tardigrade, the human, and the raven. The last step of researching is research for engine or an app to build, and program the game that will simulate all of that.
Methodology (the science behind the idea):
· After collecting data for the plants and living organisms then we research for the simulation engine (unreal engine).
· The step after that is building, and designing user interface such as: the main menu, and the animation of the characters
· The third step is building and designing the world, and the characters.
· Then the data that have been collected had translated to the engine.
· Then the game will discuss some questions with player to make the player predict the results of the problems to make the player had more interest to continue the game and made the game more joyful.
· Then the player will chose the property that made the creature survive through the challenges and made a superhero which will make the superhero survive in the space or on the plant.
Resources:
Apps:
· Adobie phtoshop
· Adobie illstrature
· Blendir
· Unreeal engine
participants:
Omar Abdallatife Mashal , omarmashal900@gmail.com , +201014655652
Mohaned Mahmoud Hamed, mohannadmahmoud2710@gmail.com , +201093948051
Mohamed Sameh Kamal, Mohamed.1021099@stemoctober.moe.edu.eg , +201096232005
Seif Wael Abdelhamid, seifwaelabdelhamid@gmail.com, +201286143290
Ahmed Khaled Ahmed, ahmed.1021005@stemoctober.moe.edu.eg , +201025344556
Space Agency Data
we researched for space agency https://earth.esa.int/eogateway to find some information about earth
Hackathon Journey
The least description for this experience is "Full of Knowledge" . As we learned for the first time to use "unreal engine" . we are going to add more character and planets in the full version. at the end i want to thank my teacher "Mr's doaa" for helping us
References
Reference:
· https://humanresearchroadmap.nasa.gov/risks/
· https://www.asc-csa.gc.ca/eng/astronauts/space-medicine/concerns.asp
· https://www.nasa.gov/hrp/5-hazards-of-human-spaceflight
· https://science.nasa.gov/biological-physical/programs/space-biology
· https://genelab-data.ndc.nasa.gov/genelab/projects/
Tags
#game,#3dGame

