High-Level Project Summary
Availability has always been a problem in most scientific studies as it is hard to consider all audiences in your research, which is why our project aims to provide scientific material to neglected audiences through art.It was figured its best to use digital art with symbolic meanings backed up with a voice-over video to help younger audiences. The language barrier was also covered by recording the video in English and using subtitles for non-English speakers.
Link to Final Project
Link to Project "Demo"
Detailed Project Description
Availability has always been a problem for most scientific
studies as it is hard to consider all audiences in your research which is why
the aim of our project is to provide scientific material to neglected audiences
through art.
It was figured its best to use digital art with symbolic
meanings to help younger audiences or audiences from different cultures voiced
over by a team member in a simple and innovative way with a subtle sense of
humor as not to bore the watcher, the language barrier was also covered by
recording the video in English and using subtitles for non-English speakers.
The team’s focus was the availability, so a magazine also
was made including the art and the script for people that don’t have access
to the internet or the deaf.
The team’s idea is to create an electronic visual library as
well as physical ones including most of NASA’s studies for them to be heard by the
broadest of audiences so for a start “Twins Study” was chosen as the first
study to be present through visual art as it is one of the most unique and
groundbreaking studies NASA has ever done and could be deemed interesting
without the need for advanced scientific knowledge.
The vision is for NASA’s studies to be more of a common
knowledge as well as interpreting art in STEM subjects exploring the fun and
beauty in them.
Space Agency Data
Hackathon Journey
Our Hackathon journey was quite interesting.. At first.. the team was in confusion about which challenge to choose.. and search for a solution for.. We were kind of convinced by the BUILD A BIOLOGY SUPERHERO, but this wasn’t quite on our page.. We took the advantage of having a digital artist and a web developer on our team to get inspired by another challenge.. TURNING STEM INTO STEAM.. We decided to use the language of art.. digital art.. as a way to make information available to various ages and cultures.. At first our solution was to make a video consisted of digital art photos.. voiceover.. and make physical magazines as another way for audiences who are into reading and have no access to the internet.. We then had an improved and more advanced idea as a solution and decided to make an electronic library consisting of NASA’s researches and studies.. explained in digital artistic videos.. a brief explanation of the study or research and its results.. and still manage to provide physical magazines to those who prefer the real methods of learning about something new.. One of the positive points of our team is taking the advantage of our members’ abilities into things they find easy to produce.
References
Tags
#Digital_art #E-library #Space #Space_stories

