High-Level Project Summary
We've developed a game that merges fun with James Webb knowledge. It provides many informations in form of easter eggs, level storytelling, mechanics of the game and more.
Link to Final Project
Link to Project "Demo"
Detailed Project Description
It's a infinity runner genre for PC, where every time you play, you try to go as far as your last time. It was developed using Unity Engine and C# Scripts, and various assets that we've created and various assets found and bought in the internet. It helps people to get to know more about the JW telescope. My final objective is to people play our game and like it, because it is what I love to do. I've enjoyed every little second of development of this project, even with stressful moments. The project clearly isn't finished, we want to add things like collectibles JW photos and fun facts, more obstacles, more power ups, and polish it more.
Space Agency Data
We've used JW's website for gathering photos. webbtelescope.org/news/first-images/gallery
Hackathon Journey
We've developed it in 3 days, starting before the main event started. And we did'nt achieve what we we're looking for, which was a much more detailed and polished game. And a batter submition of it, our build didn't work so we nedeed to post it's files on google drive. we also wanted to make a vertical cut of it, for the demo, but we also didn't make it. There was no time. But we've enjoyed pretty much the project, it was fun!
References
webbtelescope.org/news/first-images/gallery
https://www.youtube.com/playlist?list=OLAK5uy_m6E_VpX8o8HHycSM5wuINxjuWxoenMbUs
Tags
#game #unity #2D #pixelart #JamesWebb #cute #fun #space

