World wide WEBB

High-Level Project Summary

The most practical and fun way to understand the infinities of the universe is through play. our idea is to show the enormous potential of the James Webb telescope by unraveling the mysteries of the universe.

Link to Final Project

Link to Project "Demo"

Detailed Project Description

The game consists of a circular space divided into several levels formed by tiles that are initially upside down, as if to indicate an unexplored space.

Once per turn each player must uncover a tile of his or her choice following the following order; first a tile from the first level will be uncovered, and it will only be possible to access a tile from the next level if an adjacent tile from the previous level has been uncovered crisply first.

At the beginning of the game, an old-fashioned telescope is placed in the center of the map, allowing a sharp view in the first level and a blurry view in the second and third levels.

In addition at each turn the player will draw a circular card that may contain either a star, nebula or planet that will be placed on the discovered segment in the same turn.

The images captured in the first rounds with the first generation telescope will be blurred: the tiles have one sharp side and one blurred side

After a defined total of shifts it will be possible to upgrade the telescope by replacing it with the brand new JAMES WEBB.

At that point it will be possible to make the blurred images sharp and display sharply any at the piece of the dashboard. 

In addition, each move will cost credits depending on the rotation the telescope has to make in the direction of the new square to be discovered.

The goal of the game is to acquire a given number of elements (stars, nebulae, planets).



TABLET





 example of both sharp and blurred nebula

Space Agency Data

The images are the same ones taken by the webb telescope directly acquired from the nasa website.

Hackathon Journey

no

References

no