Awards & Nominations
Magy has received the following awards and nominations. Way to go!
Magy has received the following awards and nominations. Way to go!
Our project is intended to spread science around the world through a simple and fun game about assembling the JWST and launching it into space and learning about the telescope during its various stages.When building the telescope, the player is presented with problems, to solve them he will have to use the in-game hints, which involve real facts about the JWST, in this way, the player intuitively acquires knowledge while having fun!Today science is making more and more progress in its ability to connect with people outside academia, our goal is to accelerate this process by gamifying science, making it fun and intuitive for the community.
The goal of our group, in addition to disseminating James Webb's capabilities and properties, is to inspire more people to build educational games about science, where in the future, new technologies, concepts and advances in science and other areas can be taught through interactive games, being fun for adults and children around the world!
The game will contain three interactive stages, each with some facts about James Webb that we'll cover next!
Construction phase:
The player will be able to determine which modules to place in the James Webb telescope model.
Among them, we can list the modules needed for later stages/minigames:
Integrated Science Instrument Module (ISIM), which can be broken down into 4 items, which have a direct influence on the quality of the photos, and later, on the final score and ranking of the game.
Mid-Infrared Instrument (MIRI)
Function: With a camera and a spectrograph, it is able to identify redshift light from distant galaxies, newly formed stars and faintly visible comets.
Mirrors:
Function: Allow you to see objects at long distances. The more mirrors, the more weight and the more light is collected
The player will be able to determine the number of mirrors
Normal Quantity: 18 hexagons
Near-Infrared Camera (NIRCam)
Function: Capable of detecting light from the first galaxies and stars in formation.
Near-Infrared Spectrograph (NIRSpec)
Function: Able to analyze the spectrum of objects, which allows to know the mass and chemical properties.
Near-Infrared Imager and Slitless Spectrograph/Fine Guidance Sensor (NIRISS/FGS)
Function: Able to precisely aim at objects.
Sunshield, instrument that provides a thermal insulation, therefore capable of providing the lowering of the ISIM instruments, enabling them to function properly and not dilate.
Any tangent change to your James Webb modules will directly influence the subsequent stages, the score issue, or the impossibility of doing the challenge due to a wrong decision on which module to choose, or module damaged by a previous stage.
The player will be able to determine the geometric shape of his telescope, which has a direct influence on the final score and subsequent minigames.
Any decision about modules made at this stage is impossible to change in subsequent stages.
During the phase, you will have information about the JWST mirrors:
The hexagonal shape allows for a roughly circular, segmented mirror with "high filling factor and six-fold symmetry." High filling factor means the segments fit together without gaps. If the segments were circular, there would be gaps between them. Symmetry is good because there need only be 3 different optical prescriptions for 18 segments, 6 of each (see above right diagram). Finally, the circular overall mirror shape is roughly desired because it focuses the light into the most compact region on the detectors.
Launch phase:
The launch phase will be the rocket launch from Earth to the L2 part (Lagrange 2), where the JWST orbits the sun, and with the support of Earth's gravity, stays in sync with the planet.
The mini-game of the stage will consist of a 2D view of space, counting with the moon, the earth, and dotted lines marking the moon's orbits and the distance between the earth and the L2, the player will have to hit the “power” of the launch to place the telescope as close to the L2 range, where it will orbit the sun, the points acquired in this phase will be relative to how close to the range it is.
During the phase, on the side you will have information about the trajectory of the JWST:
The James Webb Space Telescope will not be in orbit around the Earth, like the Hubble Space Telescope is - it will actually orbit the Sun, 1.5 million kilometers (1 million miles) away from the Earth at what is called the second Lagrange point or L2 . What is special about this orbit is that it lets the telescope stay in line with the Earth as it moves around the Sun. This allows the satellite's large sunshield to protect the telescope from the light and heat of the Sun and Earth (and Moon).
Deployment phase:
The JWST deployment stage is divided into phases, where to advance in each of the phases it is necessary to press a sequence of random characters from the keyboard, with a certain speed and frequency. As the final stage approaches, more characters and faster appear.
Some bonus stages have an accuracy test, where the user will have to "press" the spacebar on a certain risk of the variant panel. All stages will have a clock in the corner of the screen, each stage taking place in its pre-destined time. (Not in real time)
These are the phases:
- Solar array deploy (31min)
Easy test, 5 characters
- High Gain antenna deployment (2h)
Easy test, 15 characters
- Sunshield Pallet Deployments (3 days)
Average test, 7 characters
- Deployable tower assembly (4 days)
Average test, 15 characters
- Moment Flap Deployment (5 days)
Bonus roll, moderate hit speed
- Sunshield membrane cover release (5 days)
Average test, 25 characters
- Sunshield midboom deployment (5 days)
Hard test, 10 characters
- Sunshield membrane tensioning (7 days)
Hard test, 20 characters
- Secondary mirror support structure (7 days)
Hard test, 35 characters
- AFT deployable radiator (11 days)
Hard test, 50 characters
- Primary mirror wing deployment (12 days)
Bonus test, fast speed
- Primary mirror wing deployment (13 days)
Hard test, 70 characters
- Orbital injection burn (29 days)
Ultimate bonus test, ultra fast speed
During the phase, you will have information about the JWST deployment:
The JWST performed the most complex sequence of deployments ever attempted for a space mission. The fully deployed observatory is about three stories tall, with a total payload mass of roughly 6 tons. Webb’s gold-coated beryllium primary mirror, made of 18 segments, deploys to a diameter of 21.3 ft. The observatory is protected from exposure to the Sun by a massive 69.5 ft. by 46.5 ft. sunshield comprising five layers of Kapton, a high-performance polyimide film about the thickness of a human hair. The Ariane 5’s faring is just 18 ft. in diameter.
As a Web project, built in HTML5, it can be accessed by anyone with an internet connection and a browser, by cell phone or a computer, the interface will be built using HTML5, Sass and React.js, and the database operations will be made via Node.js and SQLite, the code versioning will be via Git and GitHub, with open source, for the possibility of the emergence of an open-source developer community.
The tools for development will be VSCode, Figma and Photoshop.
We used a lot of information (mainly videos) from NASA to understand how the JWST worked, how it was launched, how it orbited and how it captured its information to inspire us and develop each mini-game, the information we used are in the references part!
After two days of searching, exploring, producing and learning intensely, the results were incredible and the journey even more so!
Learning about James Webb's workings and purpose was one of the best experiences we could have, all the complexity of its orbit, components and structure, plus the most beautiful images we've seen of space to date, fuels our love for science!
The biggest difficulty was to think of a way to transform James Webb's features and capabilities into a game, having many ideas discarded (such as a card game, image comparison and even a telescope battle), and only after heated discussions, the team reached a final decision on the construction of the JWST.
https://eric.ed.gov/?id=EJ1300502
https://jwst.nasa.gov/content/about/orbit.html
https://jwst-docs.stsci.edu/jwst-observatory-characteristics/jwst-orbit
https://webb.nasa.gov/content/observatory/instruments/index.html
https://webb.nasa.gov/content/observatory/sunshield.html
https://www.youtube.com/watch?v=RzGLKQ7_KZQ
https://www.youtube.com/watch?v=6cUe4oMk69E
https://www.youtube.com/watch?v=QlwatKpla8s
https://appel.nasa.gov/2021/11/24/webbs-deployments-most-complex-ever-attempted/
#game #jameswebb #jwst #buildyourjwst #software #telescope #orbit #satellite #space #web
NASA’s James Webb Space Telescope is the largest, most powerful, and most complex space science telescope ever built. Your challenge is to develop a game to help people learn about the James Webb Space Telescope’s amazing capabilities.

