Awards & Nominations
IspooceApp has received the following awards and nominations. Way to go!

IspooceApp has received the following awards and nominations. Way to go!
Being purely based on the topic "Track ISS....", we were possible to develop a robust web application, with the help of resources provided by the NASA Space App Challenge. Our application aims at providing viewers with a better and easily navigable way of tracking the ISS via a 3-Dimension (3D) model of the Earth and the ISS itself. Users are now able to trace the ISS trajectory in real time including past and future path locations. it lets users navigate over the ISS and the trajectory it is moving on, with a higher level of precision of the data. Moreover, users can be able to get an ahead-of-time alert whenever the ISS passes over their set location.
We used the following technologies for the production:
We used Three.js, a popular WebGL library for the front end. Using this, we could make all our models and move them as we wanted. for intensive calculation, we create several APIs using FAST API which included calculating the transit of the ISS and also the TLE of it. we tried to make our project light, so we didn't go for a UI framework. We had to scale down our models because of the limitation of the web technologies and our cloud provider.
https://track-iss.azurewebsites.net/
https://drive.google.com/drive/folders/1xpYKtEvS8oDs1nxaWNuBN-xvs83ilJch?usp=sharing
we used the ISS model that was provided on the website.
we used all the textures that were provided to us from the official source .
Used the TLE data to calculate the position and velocity of ISS.
We had a very rough journey in the beginning. As this Hackathon falls right into a major festival, some of our team members went their home. As a united group we were far apart. There were a lot of hurdles(mostly technical) in our way. Few team members could not code for a day because of festival. Since we were building a web app, some team members had to learn JavaScript and breakout of their comfortable languages like python or rust or C. When we were deploying our model Azure cloud didnot let us host our model and made us very difficult to know what to do. Despite of these challenges we strived for greatness. We got of our comfort zones and went into extremes. Some learned Shader languages like glsl in a day, some learned JS and THREE js in a day, some had to learn to deal with Azure, some learned orbital mechanics to deal with ISS co-ordinates. We learned and we still keep up learning.
TLDR, WE ENJOYED HACKATHON AND WE GAVE OUR BEST.
https://threejs.org/
programming, node.js, python, fastapi, 3D model, three.js, satellite.js
Applications that track the International Space Station are easy to find online, but their features and capabilities vary. Your challenge is to build and publish an open-source web application that tracks the space station in three dimensions.
