High-Level Project Summary
Planets orbit stars. The relative positions of the stars to the planets are fixed. 12 Stellar travel is a game application with 4 separate challenges that educate 8-14 years old kids: stars above are constantly changing because of the refraction, solar flare, occlude, and life cycle. When looking up at the sky, stars are twinkling. Wanna know why? Start the game!
Link to Final Project
Link to Project "Demo"
Detailed Project Description
Game Link
https://buildacc.github.io/12StellarTravel/
Website
https://12-stellar-travel.azurewebsites.net/
https://github.com/FreeAaron/NASA-Space-Apps-Challenge
Azure-cognitive-services-speech
https://github.com/FreeAaron/cognitive-services-speech-sdk
Unity
https://github.com/chulove522/StarPrincess
Game Github
https://github.com/buildacc/12StellarTravel
Defence Solar Flare
Although the stars we see from Earth are only twinkling space is changing rapidly, and stars also have cooling periods and active periods. As an astronaut, watch out for solar flares!
Find the Brightest Stellar
One of the reasons stars vary in brightness is that when we view Earth, the stars block each other, preventing us from seeing all of them entirely. Now move the stars on the screen with your finger and see how the occlusion affects the brightness of the stars.
Understand the Life Cycle of Stella
The star looks like a bright and shining dot from the earth, but there is an amazing growth story behind this twinkling dot. Let us tell you more about stars from a variety of masses to how the star will die.
Observe Photons
A refraction will make the stars appear twinkling, and with the rotation of the planet, the light from the stars seen from the earth is twinkling. Put on your spacesuit and your telescope and see how hot and cold air affects the twinkling of the stars.
Space Agency Data
Hackathon Journey
All the topics were extremely interesting, and we discussed topics one by one. We, six people, who were not very familiar with each other chatted and chatted until late at night. This is the connection NASA gave us to start our two-week journey.
Our theme is to teach children the changes of stars through games, overturn some previous scientific misinformation, and use an interesting way to tell people who didn't know the science about the diversity of stars.
At the very beginning, only one small game will be designed to introduce stars that are obscured by other stars, and let everyone know that the stars twinkle is not because of the atmosphere. However, in the end, we chose to make four games instead of one to make it clear that the four directions in which the stars will twinkle and move.
During the process, we had the joy of brainstorming, and we also quarreled because we wanted to make the work well. In the last ten minutes of the hackathon, we finally made it happen. This is an end and a beginning.
Thanks, everyone in our team, everyone is doing their best on their own thing when they are off work and school. We design games, we create dialogue, and we gather information from NASA's official website. Ten minutes left, no matter what, handing out our project is already a milestone! Thank you, NASA for the chance, and thanks to all the teammates again. Thank you.
References
Game related
The dynamic background of Starting
https://assetstore.unity.com/packages/3d/environments/glowy-space-2d-toon-parallax-116509
Image of main character
https://unsplash.com/@dolis_ly
Telescope image in little games
https://pngtree.com/freepng/space-telescope-cartoon-illustration_4510390.html
Rocket image
https://freepngimg.com/png/24752-spaceship
Unity Dialog system
https://github.com/DoublSB/UnityDialogAsset
KimiEdge Records Free BGM
Gregor Quendel - Cinematic Sound Design - Cinematic Music Sketches - Free Download
Little game resources
https://github.com/Philofallever/BubbleMegaBattle
Lava texture
https://opengameart.org/content/2-seamless-lava-tiles-lava-4png
Cloud texture
https://www.pinterest.com/pin/382313455865519316/
Blue stellar texture
Ground textures
https://www.vectorstock.com/royalty-free-vector/seamless-lava-or-fire-texture-vector-13910573
https://cn.depositphotos.com/89742702/stock-illustration-glitter-blue-seamless-texture.html
https://cn.depositphotos.com/134043840/stock-illustration-background-abstract-binary-code.html
Unity auto destroy object
https://blog.csdn.net/cuijiahao/article/details/105093738
Heckbert’s method to calc reflection
http://www.cse.chalmers.se/edu/year/2013/course/TDA361/refractionvector.pdf
Unity basic knowledge
https://docs.unity3d.com/2018.4/Documentation/Manual/index.html
Unity shot an object
https://answers.unity.com/questions/808262/how-to-instantiate-a-prefab-with-initial-velocity.html
Unity coroutine
https://forum.unity.com/threads/loop-with-a-timer.696965/
Unity mouse drag
https://stackoverflow.com/questions/64481530/unity-drag-with-right-mouse-button
Unity cloud shader
https://www.youtube.com/watch?v=xxhvUyvIH6s
Steller knowledge related
Knowledge about Black holes and neutron stars
Stellar Life Cycle
https://youtu.be/4xIQGbYur9Q?t=924
Infographic: Life Cycles of the Stars
Website related
Arsha – Free Bootstrap 5 HTML5 Business Website Template
https://themewagon.com/themes/free-bootstrap-5-html-5-business-website-template-arsha/
NASA icon
https://www.nasa.gov/audience/forstudents/5-8/features/symbols-of-nasa.html
MTK icon
https://corp.mediatek.com/news-events/press-library
Azure icon
https://commons.wikimedia.org/wiki/File:Microsoft_Azure_Logo.svg
Image resources
https://images.nasa.gov/details-PIA12348
https://images.nasa.gov/details-GSFC_20171208_Archive_e001058
Tags
#Azure #Game #Stellar #Unity #C# #HTML #Github

